Game of Life 1.5

Uses of Class
org.bitstorm.gameoflife.GameOfLifeControlsEvent

Packages that use GameOfLifeControlsEvent
org.bitstorm.gameoflife   
 

Uses of GameOfLifeControlsEvent in org.bitstorm.gameoflife
 

Methods in org.bitstorm.gameoflife that return GameOfLifeControlsEvent
static GameOfLifeControlsEvent GameOfLifeControlsEvent.getSpeedChangedEvent(java.lang.Object source, int speed)
          Constructs a event due to the speed changed.
static GameOfLifeControlsEvent GameOfLifeControlsEvent.getZoomChangedEvent(java.lang.Object source, int zoom)
          Constructs a event due to the zoom changed.
static GameOfLifeControlsEvent GameOfLifeControlsEvent.getShapeSelectedEvent(java.lang.Object source, java.lang.String shapeName)
          Constructs a event due to the shape changed.
 

Methods in org.bitstorm.gameoflife with parameters of type GameOfLifeControlsEvent
 void GameOfLifeControlsListener.startStopButtonClicked(GameOfLifeControlsEvent e)
          The Start/Stop button is clicked.
 void GameOfLifeControlsListener.nextButtonClicked(GameOfLifeControlsEvent e)
          The Next button is clicked.
 void GameOfLifeControlsListener.speedChanged(GameOfLifeControlsEvent e)
          A new speed is selected.
 void GameOfLifeControlsListener.zoomChanged(GameOfLifeControlsEvent e)
          A new cell size is selected.
 void GameOfLifeControlsListener.shapeSelected(GameOfLifeControlsEvent e)
          A new shape is selected.
 void GameOfLife.startStopButtonClicked(GameOfLifeControlsEvent e)
          Callback from GameOfLifeControlsListener
 void GameOfLife.nextButtonClicked(GameOfLifeControlsEvent e)
          Callback from GameOfLifeControlsListener
 void GameOfLife.speedChanged(GameOfLifeControlsEvent e)
          Callback from GameOfLifeControlsListener
 void GameOfLife.zoomChanged(GameOfLifeControlsEvent e)
          Callback from GameOfLifeControlsListener
 void GameOfLife.shapeSelected(GameOfLifeControlsEvent e)
          Callback from GameOfLifeControlsListener
 


Game of Life 1.5

This API descibes the Game of Life program, written by Edwin Martin. The source code is available online too.

Copyright 1996-2004 Edwin Martin <edwin@bitstorm.org>.