Game of Life 1.5

Uses of Package
org.bitstorm.gameoflife

Packages that use org.bitstorm.gameoflife
org.bitstorm.gameoflife   
 

Classes in org.bitstorm.gameoflife used by org.bitstorm.gameoflife
Cell
          Every cell in the grid is a Cell-object.
CellGrid
          Interface between GameOfLifeCanvas and GameOfLife.
CellGridCanvas
          Subclass of Canvas, which makes the cellgrid visible.
GameOfLife
          The Game Of Life Applet.
GameOfLifeControls
          GUI-controls of the Game of Life.
GameOfLifeControlsEvent
          Event class for GameOfLifeControls.
GameOfLifeControlsListener
          Listener interface for GameOfLifeControls.
GameOfLifeGrid
          Contains the cellgrid, the current shape and the Game Of Life algorithm that changes it.
Shape
          Shape contains data of one (predefined) shape.
ShapeException
          Exception for shapes (too big, not found...).
StandaloneGameOfLife
          Turns GameOfLife applet into application.
StandaloneGameOfLife.GameOfLifeGridIO
          File open and save operations for GameOfLifeGrid.
 


Game of Life 1.5

This API descibes the Game of Life program, written by Edwin Martin. The source code is available online too.

Copyright 1996-2004 Edwin Martin <edwin@bitstorm.org>.